I am a game designer currently living in Seattle, Washington. Having recently graduated from the University of Advancing Technology with a bachelor of arts in game design, I am now, as they say, job hunting.

Deeply passionate about anything and everything about games, if I’m not talking excitedly with someone about the latest video game news, I’m at my computer sketching a level layout or writing notes on a game idea.

Professionally, I’ve worked as a production intern at Her Interactiveon titles for both the PC/Mac and iOS platforms. More recently I worked on tech support for Nintendo specializing in wireless networking and system troubleshooting.

Unprofessionally… er… that is, outside of work I enjoy using the Unreal Development Kit to make both multi-player and single player levels and dabble with other level editors and engines from time to time. I also work on designing original non-digital games in my free time.

In my spare time I enjoy reading, writing short stories, making what can politely be described as “music” on my computer, watching educational television, and deeply disturbing older family members with my manipulations to family pictures in Photoshop. Currently I’m trying to teach myself how create 3D models in Maya. Results have been mixed.

My Latest Project: Wing Walker


Contact Me:

Other Ways To Contact Me:Brogan's LinkedIn Profile

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